In praise of Oblivion

Oblivion is one of the finest videogames to be released in the last couple of years. It’s available on PC and Xbox360, and the gameplay is similar to games like Gothic/Gothic II, Ultima Underworld, and Oblivion’s predecessors in the Elder Scrolls series (Morrowind and so on). It’s an action RPG with first and 3rd person cameras and an (almost) unprecedented amount of freedom in terms of how you approach the game. There’s an epic plot you can choose to follow and solve, but at any point you can choose to ignore it and do your own thing, and there’s a huge variety of things to do – want to become the world’s greatest alchemist? Head of the Fighter, Mage or other more secretive guilds? Own a house? Hunt wild game in the woods and take their skin and meat? Explore the wilderness and investigate strange ruins and caverns? All of these are in there and tons more as well. The game’s graphics are spectacular and the audio, including spoken dialog for every character and every line in the game, is also mostly great, the only exception being some of the voice acting which is occasionally bad but never awful. The scope of the game is absolutely huge – there’s a huge landmass to explore which if you chose to walk across it in realtime would take you a couple of hours, and there are many cities and towns, each with a distinctive look and one that is itself huge.

The game’s flexibility extends to the character system as well. Want to be an armor clad tank bashing your way through your enemies? Fine. Prefer to be a stealthy assassin who prefers to sneak about and backstab, then dash back into the shadows? That’ll work. Perhaps a mage with devastating elemental spells is more your speed? No problem. Or maybe a summoner who counts on his minions to do his dirty work? How about an archer who relies on speed and devastating accuracy with a bow? It’s also in there, and again so is a ton more stuff. It’s really amazing how well the engine manages all this – all these approaches are viable and fun.

The combat engine is mostly great – it’s got a very satisfying feel to it, whether you’re bashing it out hand to hand, plinking away at a distance with spells or a bow, or dashing in and out in stealth mode. The one problem is that you often have allies and companions in your adventures and they invariably get in the way. This was especially bad for the character I solved the game with, a sort of Paladin type in heavy armor with some healing magic, who was constantly getting in fights with his allies after whacking them one time too many by accident in the heat of battle.

The plot’s a mixed bag but generally good – the first epic encounters in Kvatch blew me away, and the ending is absolutely fantastic, but there are some elements of drudgery along the way.

The game balancing system is as far as I know unique to this title and is also something of a mixed bag. Instead of the traditional RPG mechanic of opponents slowly being more difficult the further you make your way through the plot, everything in Oblivion scales dynamically with you. The good thing about this is that you’re generally never overwhelmed and you never have to go through a grind to raise your level in order to take on new challenges. The downside is that there’s not much incentive in terms of gameplay mechanics to explore anything beyond the main plot, and you also never get much of a sense of accomplishment like you would in games with a traditional balancing system (as in – you go to a new area, get your head handed to you, flee, spend some time leveling up, come back and whomp whatever was devastating you before, then cheer). It also leads to some oddities, as in like the common roadside bandits who occasionally accost you are equipped with artifacts of ultimate power by the end of the game, and it’s also tough to gauge the strength of opponents – is that a goblin over there, or an immortal vorpal goblin of ultimate doom? It’s tough to say in Oblivion. All in all it’s a mixed bag in this department. I didn’t hate it, and I could see the benefits, but by the end I had concluded I would have liked it better with a more traditional system.

The game’s also infinitely expandable and in only a month of release there are already literally hundreds of mods, including some that I would consider essential, and some from the game publisher themselves.

So – all in all I would recommend Oblivion to basically anyone who enjoys computer action and RPG games. It’s almost perfect, and the modders are already working away to perfect it. The ending is one of the finest RPG endings ever and well worth some of the drudgery you have to slog through to get there, and by and large it’s a fantastically fun experience. The one caveat would be – it’s a hardware hog in a major way. The engine is very tunable, but at a certain point turning down the options removes some of the magic of the experience. I have a pretty middle of the road gaming rig at this point and some of the ending battles where there were dozens of characters (spoiler alert – and a giant fricking god the size of the sears tower…ok maybe I exaggerate but when you’re playing and you’re desperately trying not to get stomped by him, tell me you don’t end up thinking the same thing!), my machine was slowed to single digit framerates. So – buy this game, unless you don’t think your machine can handle it – if that’s the case, get a new machine 😉

I’m already figuring I will replay the entire game in about a year, when an expansion pak or two is out and the modders have really tuned it to perfection – that’s how good it is. 5 stars from me, and right up there with Gothic II as one of the best games of this generation.

A dirty secret about laundry

So I’ve learned something. It’s actually cheaper and more convenient to pay someone else to do your laundry than it is to own a washer and dryer. It’s costing me a little over $10 a week to get my laundry done, whereas when I was in NY and doing my own, I was paying at least that much in electricity to power the washer and dryer. And as a huge positive, the laundry service is folding my clothes for me. I don’t think I could even get it done cheaper by going to the laundromat myself, even without factoring in what my time is worth to me.

Grandpa Fisher and lightning

Here’s my favorite story about my Grandpa Fisher, my Mom’s dad. Through most of my childhood my sister Kirsten and I used to spend at least a week pretty much every summer out in Ohio, and usually longer than that, visiting the extended Hamilton and Fisher clans. I loved going to my Grandfather Fisher’s house. He was a hunter and gun collector and had a pool room upstairs with hundreds of guns mounted on the walls. Most were hunting rifles of one kind or another, but he also had antique weapons and a large handgun collection, and I was allowed to play with them to my heart’s content, while my sister and cousin Heidi were not. Most summers we’d also bring a few out into the back yard and practice shooting. I could almost always bring a pellet rifle down, but occasionally he would also bring down one of the muzzle loaders, or the blunderbuss, or some of the handguns. I even got to fire a .357 once with my Grandfather helping me to keep my arms steady. The girls never got to shoot unless my Aunt Sandy was around and got on my Grandfather’s case, and even then it wasn’t a sure thing. Such was the generational gap – my Grandfather had been raised in a different time and with different rules.

Anyway one summer when I was in my mid-teens I was in the yard shooting at cans with a pellet rifle and thunderstorms began to roll in. This area of Ohio (Akron-Canton , in the Portage lakes region – basically the northeastern quarter of the state) was prone to violent thunderstorms and even hail in the summers. My grandfather asked me to stop shooting and come up on the porch but I resisted, asking him if I could wait until the rain actually arrived. My Grandfather got cross and told me to come on up before I got hit by lightning, then joked about me with a lightning rod (the gun) in my hands. When I kept arguing he complained that the gun would rust what with the moisture and insisted I come up onto the porch, but allowed that I could continue shooting from the porch if I moved the targets in closer, which I then did.

The rest of the family was sitting around on the porch and I took a seat and started shooting as the thunderstorm rolled in. It was a powerful storm and pretty soon it was coming down hard and lightning was cracking, and my grandfather joked again about how I was a lightning rod and was going to get electrocuted. I said something mocking about it and kept shooting.

Suddenly as I lined up another shot a huge bang went off seemingly right at my feet, and I screamed ‘holy SHIT!’ and threw the gun out into the rain, thinking I had just been struck by lightning. My feet also felt burned. Meanwhile everyone on the porch had begun laughing and I came to realize that my grandfather had tossed a lit cherry bomb at my feet as I had been lining up the shot. I had never sworn in front of any of the Ohio relatives before and this was half the joke to them. Meanwhile the old coot had scorched my feet with the damned thing, but even so I also started to laugh. He had gotten me but good.

Got Yahoo? Get the beta, but do it quick

So the much improved yahoo webmail client has been in beta for more than a year now, and they’ve been slowly rolling it out to their customer base. If you’re impatient and want to get in on the beta without waiting, follow these instructions over on cybernews.com. I just did it now (24th, around 9PM) and it was still working fine for me. In brief this is taking advantage of a glitch in their system but it seems harmless enough, but use at your own risk.

I’ll also observe that having played around with it, they’ve failed to learn one of the lessons of gmail – yes, gmail has ajaxy goodness, but it’s also drop dead simple and loads relatively quickly. The yahoo mail beta fails on both those counts. Still, it’s an improvement over the existing yahoo webmail client.

Friday fun – WoW Murloc RPG

This was making the rounds a couple of weeks ago, back when I was so busy with the move to MA, the new job and so on, that I had no time to post it, but check out the flash-based Murloc RPG. Great graphics and decent old school side scrolling rpg gameplay. Free, easy to get into. If you’ve played WoW you know just how damned annoying the Murlocs are – now you can play as one.

Great flash-based image gallery

Check out Autoviewer, which is by the same folks who brought us Simpleviewer. It’s a very slick little system that lets you create galleries using either Google’s Picassa tool or by manually editing a couple of text files. If you’re a picassa user this is a great way to easily get image galleries online. If you’re not, it’s still worth a look if you want to post image galleries with a slick interface.

Another good Grannie story

So I’ve been posting reminisces about my grandparents lately. Here’s one of my favorite ones about Grannie.

A couple of years ago I moved to Saratoga Springs NY, and shortly after I went to a family barbecue at my Aunt Melissa and Uncle Danny’s house, and Grannie was there. It was one of the few times I had seen her in years and years. At one point most folks went outside – I think the kids were roasting marshmallows or something – but in any case Grannie stayed inside and I sat there shooting the breeze with her, trying to get a sense of what she was doing those days. The fact that she was still driving came up, and given her age it was a little surprising, and I said so. She got a twinkle in her eye in response and said ‘yes, and I don’t use the brakes!’ I gradually got out of her that she would leave her house, head to her hairdressers, which was down a steep hill, and try not to use the brakes on her car because she enjoyed zooming as fast as gravity would take her down the hill.

!!!

I thought this was pretty funny. Picture a woman in her 80’s with a grin on her face zooming down a hill and maybe you’ll see the humor. But I also think it speaks to something I said about Grannie in one of my other stories about her – she was still enjoying life, and getting a kick out of it, at her age, something which is often not true of the very elderly.

Free online WWII tank action rpg

I’ve posted now and then about how other countries, asian countries especially, are completely kicking our butts when it comes to bandwidth. There are lots of side effects of this and one of them is the sheer number of online multiplayer games asian developers are producing – there’s already a whole generation of citizens, male and female, that are acclimated to playing games online with folks, and the game producers are developing all kinds of things to appeal to them. Some of them are getting translated to english as these asian developers try and crack the US market.

Here’s an example of on. I happened across a fun, free action rpg for pc set in wwII on the eastern front. Check out Blitz 1941. It’s a relatively small download at around 150 megs, signup takes only a minute, and the hardware requirements are very modest. The primary gameplay is basically capture and hold in european cities as you work with your teamates to capture them. If you sign up drop me a message so we can group – I’m a level 3 tank commander specializing in repair so far.