I finished the latest Ratchet and Clank game last week. This represents a number of firsts for me – first Ratchet and Clank game I’ve finished (despite owning all of them, and despite making it literally to the last boss battle on the first one and far into each of the others in the series), first PS3 game I’ve finished, first next generation console game I’ve finished, and the first game I’ve finished in 2008.
I’ll keep this brief and simply say if you like action adventure games, or have enjoyed previous Ratchet and Clank games, get this game. It’s great, and a nice rebound after the mediocre (but still fun) 4th game. The graphics are fantastic, the trademark humor is there in fine form, the creative weapons are there with some clever new ones (the best being a disco ball grenade – toss it and all the enemies on screen proceed to boogy down while you lay into them), and the level design is good. Best of all from a 40-year old gamer’s perspective, they hit the difficulty level just right. I have less time than I used to and found the game somewhat easier than previous installments, making it possible for me to play through to the end before losing interest or becoming so frustrated that I moved on to something else.
The game is also good enough that it made me pine for more, so now I’m playing through Up Your Arsenal (my previous favorite Ratchet game) again, with an eye on solving it. It’s worth noting you can pick all these previous games up for very cheap ($10-20) and they work fine on PS3 60GB, the model with full backwards compatibility. They even support widescreen/480p.
0 thoughts on “Game Finished: Ratchet and Clank Future: Tools of Destruction”
Huh… I was going to get this game, but backed out. Drake’s was great, then got Unreal, been playing that, and now am going to dive into Call of Duty 4.
Might have to pick this one up…
Call of Duty 4 is really great – both the single player and multiplayer are really good.
My next game is going to be Drake, been looking forward to that one, I was just waiting to finish Ratchet before pickin it up.
How is the multiplayer in Unreal? I’m on the fence on that one.
Multiplayer in Unreal is great. We play Halo at work, and it’s night and day between the two. Hard to adjust. Playing Halo is like playing in jello… so slow. Unreal is super twitchy, super fast on the PS3.
I suck at Unreal, though. Been a while, and some of these people have mad skills. Gotta love low-grav instagib, and there isn’t any better version of capture the flag out there, imo.
It was pointed out to me that I was wrong when I wrote this – I actually finished another next gen (current gen?) console game before I finished Ratchet and Clank – I finished the excellent xbox 360 game “Crackdown,” which I had forgotten and which (shame on me) I never blogged about. It’s a great game, well worth checking out if you have a 360.