Suckegg rides again

Windows sucks, sucks so profoundly that words cannot express my loathing for it, yet it’s the standard OS for gaming and I love my gaming action, so I’m stuck with it. I took Friday off last week because windows registry cruft had finally gotten to the point where the machine was taking ~5 minutes to finish booting and no amount of registry scouring could cleanse it of the problem, plus the boot volume was writing a disturbing amount of error messages to the logs, making me fear for its life. It was time for the ‘once every couple of years’ clean install of windows.

Since I was having to go through this, I took the opportunity to buy a new motherboard and videocard. The motherboard only supported 1066 bus speed, leaving me unable to upgrade to newer faster cpu’s including the new wolfsdale 45nm cpus. The videocard has had overheating problems since the day I bought it – it’s an ATI 1900xt and I basically dislike the thing. Performance wise it was ok, but it’s been loud and flaky due to the heating problems the whole time I’ve owned it.

I went cheap but effective on the motherboard side of things, with a Gigabyte GA-P35-DS3L. It’s lean on the features but the right price and with a solid review and reliability record. The one thing it lacks is firewire, which my last board also lacked and I survived without (though not without the occasional annoyance). It doesn’t support DDR3 RAM either, but I figure I am at least one machine away from moving to DDR3 anyway.

On the videocard end of things, I switched to Nvidia after at least 4-5 ATI cards in a row. ATI still produces decent cards but the 8800GT I bought is basically the value performance leader these days and ATI cards continue to run hot and loud. I didn’t want a repeat of my last ATI card is what it boiled down to. It also helped that I found a deal on an ASUS for around $150 after a rebate.

The build went pretty uneventfully. The only problems I had were initially getting it to boot, which turned out to be because the cooler on my CPU has a broken peg which was causing it to not stay seated against the cpu. Boot, overheat, shutdown immediately. I figured it out pretty quickly and brute-forced a solution. Next time I upgrade the CPU I’ll toss the cooler. The other problem was me being a dummy coupled with bad labeling on my RAM. For some reason I had it in my head that I had 4GB of Patriot RAM, the the labels on the RAM are misleading, so I spent a ton of time fiddling with ram slots and BIOS memory timing settings before I had a V8 moment and realized all was already working well – I had 2GB and the machine was seeing it correctly.

On the OS side of things, I did a couple of things differently. For the first time I used a slipstreamed installer disc, in this case one with service pak 3. I had an initial blue screen with it but the second install went smoothly, and it was a beautiful thing to go to windows update and see only a small handful of patches instead of the usual hours worth of patches to apply. I also installed Ubuntu 8.04. I’m going to try and force myself to only use windows when I’m gaming and linux the rest of the time. We’ll see how that goes.

Anyway I just figured I’d write up how the build went, as I’ve done a number of times in the past. The whole thing took me a full day and then some, though portions of it were spent watching progress bars creep by, fiddling with my DS or PS3 while I waited. The current build’s name is ‘suckeggridesaga,’ which is short for ‘Suck Egg Rides Again.’ Every one of my machines has been named some version of suck egg, cause, well, you know – Windows really does suck eggs.

Oh – one other thing to mention. Steam, as in the software service from Valve, is just awesome. I have at least a dozen games installed in Steam, and to get everything up and running again all I had to do was install a new copy of the steam client, log in once, then log out, copy 70 some gigs of data into the steampowered folder, and re-login to the client, and all my games just worked. Compare that to installing a dozen games using the physical media, then installing all the patches and adding in all the mods and addon content. There’s no contest – digital distribution is totally the way to go. The same was basically true of my gametap stuff as well – I copied over the client and binaries and all my games were good to go. Physical media for PC games can bite me. Given the choice, I will go digital distribution every time.

This week’s friday fun link: Everyday Shooter

This week’s friday fun link costs money, $8.99 to be precise. One of the best reasons to own a Playstation 3, Everyday Shooter, is now available for the PC, and it’s on sale this weekend on Steam for a measly $9. This is 80’s arcade gaming-inspired perfection, with superb retro graphics and a guitar riff soundtrack to die for. Gameplay might be described as what you would get if an art student dropped acid and riffed on robotron. If you don’t buy this, you don’t like fun!

8 years of effort rewarded

Susan in front of the coop on its opening day

Here’s Susan in front of the new Northampton Coop on its opening day last week. She’s volunteered tons of her time over the last 8 years to bring this to fruition. We’ve already been in shopping twice already since then, and so far, so great.

Friday Fun: Play Team Fortress 2 for free this weekend

Valve’s just released a new map, gametype, and a host of new weapons and achievements for the Medic class in Team Fortress 2, the first of a coming wave of achievements and additional weapons. To celebrate, they’ve announced that everyone can play Team Fortress 2 for free this weekend. All the details are here. TF2 is my current fave FPS. If you haven’t tried it, I encourage you to give it a shot this weekend since it will cost you nothing, and the full game is like $19.99 and more than worth 3x the price.

End of an era – Computer Gaming World closes

I first started reading Computer Gaming World when I was in college back in the mid-80’s, and for most of the time it’s been in print I’ve been a regular reader, sometimes subscribing and sometimes picking it up off magazine racks. It’s only been over the past 3-4 years that I stopped reading it altogether, and I guess I’m part of the problem, as the editor recently announced the end of the print magazine. The sad truth is the web has completely displaced magazine for most sources of information for me, and I guess for enough others that it was no longer economically viable. The good news is the editor, Jeff Green, and several of the other regular writers still have a job with the publisher, writing web content for the 1up.com web portal that’s the umbrella site for a lot of the print publications, and they’ll still be producing their excellent podcast, GFW Radio. I hope this works out from an economic standpoint, though I have to admit that I’m worried based on what I know of the situation with newspaper publishing, the decline of print revenue, and their inability to scale up their web presences and the ad dollars they make from them to replace the income lost from the print side. Here’s hoping those equations work differently in the magazine business and for 1up, because Jeff and crew are talented and funny folks and it would be a shame to see them broken up. Meanwhile, a tip of the virtual cap to an old friend – so long Computer Gaming World, loved ya while you lasted, mostly.

Oh, and here’s also hoping they abandon ‘Games For Windows’ and revert to Computer Gaming World…I never liked that switch, for obvious reasons.

Turn On, Tune In, Drop Out, Live Longer

A tip of the virtual cap to Albert Hoffman, accidental discoverer of LSD and unwitting accomplice in the social unrest in the US in the 1960’s, who passed away yesterday at the ripe old age of 102. Who knew that a little lysergic acid diethylamide and a healthy lifestyle would contribute to such longevity?

Kidding aside, Hoffman’s discovery and passing are a minor but worthy footnote to the whole counterculture movement in this country that was so formative for my parents and by extension me. Here’s hoping for happy trails for him off in the neverafter.

The Hamiltons in the 80’s

Been doing some work on some photos because there’s been an explosion of facebook requests from my old college friends who’ve recently discovered our fraternity group on Facebook, and I happened across this gem from the distant past:

Check out the happy family back in around 1988 or 89

Friday fun link: Doeo

Mix a japanese pop soundtrack with the art style and humor of Katamari Damacy and drop dead simple controls and you get Doeo, a lovely little flash game on my favorite gaming portal, Kongregate.com. Doeo’s appear, and you roll your mouse over them to make them disappear, scoring points for doing so and for chaining together sequences of them. It couldn’t be similar and it’s charming and fun, a perfect friday fun link.

Another example of why you should never buy DRM content

Digital Rights Management is such a crock. In today’s example of why you should never, ever ‘license’ DRM’d content, check out what’s happened to the customers of Microsoft’s MSN Music business. Microsoft is turning off the lights on the service and ceasing support for the infrastructure which provides the ‘keys’ which allow you to move your content from machine to machine. You can burn CD’s to rescue the content off the hardware (while reducing the quality), so you won’t permanently lose access to it so long as you take that step and accept the quality trade off, but you should never have had to do that in the first place. As I’ve warned before, stay away from services licensing DRM’d content. Emusic, Amazon, and others now offer unencumbered mp3 files at higher bit rates than Apple and the other DRM-encumbered music merchants. iTunes may be convenient but it’s supporting an untenable business model. To those who would say say Apple would never pull a similar move, companies don’t get much larger than Microsoft, and they just did it. Vote with your wallet folks.