Return of the Friday fun link: Cursed Treasure

Cursed Treasure is a fantastic flash-based tower defense game with a level up system. If you’re a fan of the genre you don’t want to miss this one. It doesn’t bring anything new to the table, it’s just really well executed, has good graphics, UI, and sound, and enough depth to keep you engaged. I finished all levels with a brilliant rating. A hint: the fear power of Crypts is really powerful. I found it easiest to focus on leveling that tower type up. Also holding down shift lets you repeat actions, something that’s not obvious and which is critical to beating Ninjas with your fireball.

Game finished: Defense Grid

image courtesy of Kotaku - check out the their coverage of the game

image courtesy of Kotaku - check out their coverage of the game

Defense Grid: The Awakening is fantastic. 2008 was definitely the year of the tower defense games, at least for me. I played and enjoyed a ton of them, most notably PixelJunk Monsters, Desktop Tower Defense, several Warcraft III mods, and now as the coda to the list, Defense Grid. This is a commercial release you can pickup off of Steam and later this year on your Xbox360 via XBLA. It’s $20 for the PC and worth every penny. It distinguishes itself from the pack with excellent graphics and audio, a really well designed UI, great unit and tower balance, and a healthy dose of replayability. I’ve listed this as ‘finished’ because I’ve beaten every level now at the default difficulty level, but there’s a ton more to do, including replaying the levels at a higher difficulty level and medaling in each level. The developers have more planned for this game if it sells well, so please consider it if you like tower defense games – there are few better ones than this and it’s a bargain for what you get.

Friday fun – Warzone

Desktop Tower Defense in play.

Image of Desktop Tower Defense via Wikipedia

I mentioned a week or two ago how I had finally gotten the last and hardest badge for Desktop Tower Defense over on and how I needed to find a new pastime for my lunch hour. I’ve found it. It’s called Warzone, and it’s cast from the same mold that DTD is. You purchase various kinds of towers and place them on the board, building a maze to channel the enemy forces through, slowing their march towards your home and exposing them as effectively as you can to the firepower of your towers. Warzone doesn’t add much in the way of innovation to this formula, but it’s well executed, comes with a number of maps and game modes, and so far, 5-10 games under my belt, it seems pretty well balanced. I wish it had some kind of slowing/freezing tower, and I wish it was over on Kongregate with badges etc would be the only things I would say in terms of enhancements. This is flash based so it should play on any machine. Check it out for a little friday fun, and good luck trying to beat my current high score, ~85k on the original map using cash mode.

No better way to enjoy a lunchbreak

So a slightly embarrasing admission: for the last 8-9 months, I’ve often spent my lunch hour playing desktop tower defense, this excellent flash game where you build mazes out of little defensive towers with various capabilities, attempting to stop endless waves of creeps from making their way to the opposite sides of your maze. I play it over on, where they have various challenges integrated into their flash portal, and the top challenge for Desktop Tower Defense is to score >12,000 points on one particular level. It’s hard. REALLY hard. I’ve spent an unbelievable amount of time trying various strategies on that level, reading up on the game’s forums, and watching Youtube videos of others who’ve managed to beat it. Today I finally managed it, barely squeaking by with 12,054 points. I can’t tell you how psyched I am to have beat this, as silly as it seems. I haven’t been this engrossed with a game in I don’t know how long. Now I can throw down the gauntlet: anyone else think they can do this? I scoff at the notion 🙂

Below is my winning maze, for those that are interested. Note that the big central area was filled with anti-air towers for most of the game – I sold them off right near the end and bought several additional bash towers, also spending a good deal on upgrading a number of pellet towers. For most of the game, the only non-anti-air towers I had were 1 bash tower and two ink guns.

Now that I have a winning formula I suspect I could bump up my score a bit, but… I’m done. I’ve been obsessing on this for months, now that I’ve beat it, I’m moving on.

(I’ll just go off to find another tower defense game to obsess over 😉