Close call in the parking lot

I always set my parking brake, something I am occasionally teased about. This weekend I got an almost painful reminder of why I do. It was snowing hard when I left work on Friday. I stopped at Atkins Farms for a few things on the way home, and forgot to set the parking brake. By the time I got back to the car it was completely shrouded in a light coating of snow. I could not see once I got in. I had Soolin with me and had picked up a small treat for her while in the store, and I started unwrapping it as I started the car. I turned to give it to her and while she was enjoying it I got a funny sensation and suddenly realized I was moving. I slammed on the brake, sending Soolin tumbling, and flicked on the rear windshield wiper. I was maybe half a car length from a small embankment that sits above Atkins, and the car had scooted most of the way through the parking lot, only 5-6 car lengths in total but my path crossed over 3 lanes of parking spaces and an area where there’s normally a lot of foot traffic. I was super lucky no one was walking through the lot when this happened, and that instincts kicked in and I slammed on the brakes before I went over the embankment. It’s only a couple of feet high but nothing good could have come of it. Three cheers for a little Friday luck!

Game finished: 50 Cent: Blood on the Sand

50 Cent: Blood on the Sand
Image via Wikipedia

Continuing my trawl through games I started then set aside, last weekend I completed 50 Cent: Blood on the Sand. This is a dumb, fun, 3rd person cover based shooter. It’s a riff on the same gameplay mechanics in Gears of War 1 and 2 with an over the top plot and mixed production values. The story follows the adventures of 50 cent and his crew in the middle east. They get ripped off by a concert promoter who offers them a jewel encrusted skull in lieu of payment. This also gets ripped off and 50 cent and his buddies spend the rest of the game shooting and cussing their way through various middle eastern locales in their quest to retrieve the skull. This game has no pretensions of grandeur – it’s the videogame equivalent of a B-movie and it pretty much delivers. The graphics, models, and audio are all middle of the road, but the feel is solid and the game isn’t long enough to wear out its welcome. It has a bit of arcade scoring in the mix, where stringing together insults and combos raise a score multiplier, but for the most part I just ignored this and blew through the levels. I only busted out a curse/combo now and then as I unlocked new curses, for the laughs rather than to help with the score.

You can find this game for under $20 new and often for under $10, and it’s worth it for the laughs at under $10. It won’t win any awards for originality but it’s a fun ride while it lasts.

Video below of some gameplay and cutscenes to give you a sense of it. I finished it on the xbox 360, it’s available for the PS3 as well. It’s got an average of ~72 over on metacritic, and that feels about right to me.

Game Finished: Gears of War 2

Gears of War
Image via Wikipedia

I’m still on a roll, finishing games at a rapid clip. Susan was out of town for several days at a conference which also helped.

It’s clear Gears of War 2 was written for 15 year old males, and for the most part I hated it. I disliked the first one and traded it in before finishing it, and ended up with the sequel because of a buy 2 get 1 free sale at Gamestop. I’d heard the sequel was an improvement on the original, and it probably is on a technical level, but the abysmally stupid plot, awful dialog, and mediocre game mechanics all drag the thing down into ‘don’t bother playing this dog’ territory. The script writers are channeling braindead hollywood action flicks from the 80s, think, say ‘Arnold Schwarzenegger in Commando‘ level dumb dialog. Lots of folks loved this game (it’s got a 93 rating over on metacritic for example) – I guess I’m just not in the target audience for this one. My appreciation for it wasn’t helped by the fact that I played it right after Halo ODST, a game with a refined combat and gameplay aesthetic that Gears of War 2 compares very poorly to. The one positive thing I can say is that the game does have some imaginative settings with impressive scope, especially when you venture underground into vast cavernous areas with ancient temples, sunken cities, and a giant worm out to get you – that part was a visual treat. Everything else…I disliked.

The clip below plays some of the cutscenes from the game and gives a pretty good idea of why I disliked the game. Video quality’s not that great but the audio is really the point. Don’t play this with other people around, it’s definitely NSFW.

Game finished: Halo O.D.S.T.

Halo 3 - Master Chief
Image by Ricardo Saramago via Flickr

I finished Halo O.D.S.T. (aka Orbital Drop Ship Troopers), the 4th game in the Halo series (or like the 8th, if you count the Marathon games as the spiritual predecessors they were) over the weekend. I ended up enjoying it a lot more than I expected. I’ve solved all the Halo games at this point, including 2 of them in coop, and I figured I had seen everything the Halo games had to see at this point, plus Halo 3 concludes the Master Chief‘s story arc, and I sort of figured without the Master Chief I wouldn’t be interested.

I only ended up getting the game because Toys R Us had a buy 2 get 1 free sale after Thanksgiving and I couldn’t find anything else I was interested in. My first session with the game seemed to confirm my suspicion – been there, done that, I thought, and I quickly set the game aside for others. One of my New Year’s resolutions was to clear out my game backlog before buying any new games though, and I love buying new games, so I returned to it and warmed up to it as I played.

The Halo series does a pretty good job with their basic combat mechanics, and their level design focuses on setting up repeated ‘situations’ or skirmishes that require tactical thinking, skill, and sometimes a little luck. The same skirmish can play out wildly differently each time you approach it after a failure too, which helps enormously with enjoyment. In terms of what ODST brings to the party this time around…well, not much new. Some tweaks to the weapons, graphics, vehicles, a lack of the more resilient Master Chief, and that’s about it. The relatively short plot follows the misadventures of a squad of soldiers on a mission in a city under siege by alien invaders. It’s told non-linearly, and while in the end it’s not that exciting, by the standards of most first person shooters it’s actually pretty solid. I played on normal difficulty and either the game is fairly easy or I’ve played enough Halo games to do really well at them, because I mostly found it pretty easy.

The one new thing that ODST does bring to the table is a multiplayer mode called Firefight that’s pretty fun – it’s basically the human players versus increasingly powerful waves of AI characters in skirmish battles. It’s tough, frantic, and a good deal of fun. The rest of the multiplayer is basically what you see in Halo 3 with a bunch of additional maps included, including some which were DLC for Halo 3.

So – would I recommend it? Qualified yes – if you’ve played Halo games and really enjoyed them, no question, you should pick it up. If you’re a singleplayer only player, well, it’s a tougher call. The single player is fun and well designed and has an above average story for the genre, but it’s also fairly short. If you’re a Halo 3 multiplayer fan, it’s probably worth picking up just for the Firefight mode alone.

To SSD or not to SSD

So solid state hard drives (SSD) are starting to descend into almost affordable territory – the popular Intel x25m 80 GB drive can be found for ~$250, which is actually less than I used to pay for drives measured in megabyte capacities back when I started building my own machines. They’re blazing fast at most things compared to conventional drives. The capacities are of course much smaller than regular drives, but folks are following a scheme of installing the OS and the most critical apps onto the SSD and everything else onto a large capacity conventional disc. Supposedly this will lead to a bigger performance increase on the machine than most anything else, including a faster cpu. I’m working on the parts for a new Windows 7-based machine, and stuck on what to do for the disc, cpu, motherboard and video card. The SSD is really the toughest call. I get that it will sleep and restore from sleep virtually instantaneously, which is actually the big draw for me (not that the boot speed and application launching speeds aren’t appealing as well), but the price relative to a conventional disc with 20x more space for 1/2 the price is sticking in my craw. Which way would you go if you were me?