Out to dinner with Susan and I at Opa Opa
Month: August 2009
Remembering Scott Leighton: 1-900-playdnd
Another memory of Scott, this one poking a little fun at him. It’s possible no one outside his family remembers this one.
When I was in high school a proliferation of 1-900 for-pay calling services emerged. They covered every genre under the sun, including porn. Some of them were even free. Scott was still a little kid back then, and somehow he figured out about a 1-900 fantasy role playing game you could play over the phone. I think it played along the lines of those old fighting fantasy books – they’d read you a paragraph of text like ‘you enter a dark room. You can hear scritching noises. Press 1 to cast a light spell. Press 2 to draw your sword. Press 3 turn back,’ etc etc. I suspect F.I.S.T. was the game, though it could also have been Phonequest – I’m not sure. Anyway I remember him telling us about it at the time, and how he was trying to make his way to the end – if you managed to get to the ending you’d win a prize. You can probably tell where this is going – Scott managed to rack up hundreds of dollars in fees before his parents figured out what he was up to.
We teased him about it at the time, one of those awkward juvenile moments for him where his older brother and friends gave him shit for not having much common sense, but I remember him standing up for himself, trying to explain how his plan was to win the prize – it wasn’t that he didn’t realize he was racking up a bill, he just figured he could make it pay off in the end.
This sort of captures another fundamental piece of who Scott was for me. He was by no means a conventional thinker, and he knew it. He wasn’t embarrased by this, or mostly not, and he wasn’t afraid to defend his ideas even in the face of withering criticism or the good natured ribbing of his friends. The truth is I really admired him for this. I often thought he was a crackpot, but he was a crackpot with a plan and the willpower to carry it out no matter what anyone else thought.
There’s a gallery of all of my pictures of Scott here. I’ve also written a few other remembrances of him, which you can read here.
Susan picking raspberries
Susan at the farm after picking a quart of berries
Pigs at the farm
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Pigs at the Brookfield farm
Game ‘finished’: Timeshift
Truth be told, I didn’t quite finish Timeshift. I fought all the way to the final boss battle and after trying it about a dozen times gave up in disgust and read a gamefaqs.com summary of what happens at the end. Up until that point I had by and large had a pretty good time with Timeshift though, and I’d recommend it to anyone looking for an inexpensive first person shooter. It’s a bit gimmicky and the plot is disposable nonsense about a stolen time travel suit, but the core run and gun gameplay is solid, the level design is ok, the graphics and sound are decent, and the gimmicky time powers are actually kind of fun.
There’s a ~10 minute video of the gameplay below to give you a sense of it. I played the game on the Xbox360 but it’s available for other platforms as well including the PC. I never tried the multiplayer so I can’t comment on that. Its main distinction from other FPS is the time power suit you have, which gives you 3 powers you can activate (slow, reverse, stop) which are tied to a power bar which recharges over time. Many of the game’s levels require the use of one of the powers to progress, but it dumbs things down by helpfully auto-selecting the appropriate power so long as you hit the activate button at the right time. At first this annoyed me but I pretty quickly figured out the game was going for full on non-stop action and this design choice fit in with that pretty well – why stop to think, just keep shooting son and it will all work out. That plus the fact that firing off your slo-mo or stop time power and laying a beatdown on the enemies never got old and was a blast slowly raised my opinion of the game as I played through it. I’d give it a 4 out of 5. You can score the console version for $10-20 used and I’ve seen the PC version for under $10 in bargain racks. At that price the game’s definitely worth checking out if it sounds like it’s up your alley. Make me an offer an you can have my copy for the 360 – I paid $20 for it. Here’s the video:
http://www.youtube-nocookie.com/v/Oy5PJ449coA&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999
Remembering Scott Leighton: joie de vivre
My friends and I have this annual group camping trip that’s been going on for 25 years now. As a coincidence Scott and I both attended the first time in 1995, and since roughly 1998 it’s taken place on Lake George in the Adirondacks in upstate New York. If you’ve never been, Lake George is absolutely gorgeous. It has a reputation as a sort of mini-coney island tourist trap, but that’s just the southwest corner of the lake – the northern 4/5ths of the lake are mostly state lands and undeveloped, and there are a few dozen campsites that are accessible only by water. For 10 or so years out of the 25 year history of this camping trip we’ve rented a boat and camped on the water-accessible only sites, floating in all our supplies and spending the weekend tubing, cruising the lake on the boat, etc.
The area is known for its powerful thunderstorms in the summer. You can be out on the lake on a completely beautiful sunny day one second and the next find yourself in the heart of the maelstrom, thunder crashing, the wind roaring and the rain coming down so hard and fast you can’t keep your eyes open to see. Usually the dramatic storms are short lived – they blow through, relieve some humidity, and then you’re back to your beautiful sunny day.
Dave, Scott and me set out to refill the boat one year the day after we arrived. It was a beautiful sunny day and we were tubing on the way back after picking up gas when we noticed thunderheads moving in, so we pulled in the tube. Almost before we had finished that it started coming down hard, the wind picked up, and things got rough. While we didn’t exactly panic, Dave and I both got concerned. Dave had been driving and he had slowed the boat to a crawl, but the winds were high and were forcing us towards shore. Scott and I both started exhorting him to keep the boat moving. Dave complained that he couldn’t see a damn thing with the rain blowing in our faces. Scott took control of the situation, taking the helm of the boat. I asked Scott how he could possibly see – I had sunglasses on which was keeping the rain out of my eyes, mostly, but I still felt blinded. Dave meanwhile had pulled the tube up as a shield and he was kneeling behind it. I joined him and the two of us knelt there on the deck, cowering behind it.
Scott meanwhile had started to accelerate. At first he was just trying to get the boat’s nose headed into the wind so we would stop drifting towards shore, but soon he was laughing, nudging the speed higher and then higher again. Now the wind was just whipping through the boat and the raindrops stung when they hit you, and Dave and I were clucking like nervous hens behind our tube, occasionally poking our heads up to try and see what was happening and then quickly ducking back down. At some point during this Scott asked for my sunglasses, and that’s my image of him in this scene – my sunglasses on, laughing, laughing, laughing – laughing at Dave and I, who definitely looked pathetic, laughing in the face of the storm as he pushed the boat ever faster into it, laughing at life and the chaotic fun it could throw at you.
It was over in 5 or 10 minutes, and soon we were all laughing at what we had just been through, Scott poking fun at Dave and I, observing that we felt like we were starring in our own Yes album cover, and chugging back to camp in what was now a gentle rain.
There’s a gallery of all of my pictures of Scott here. I’ve also written a few other remembrances of him, which you can read here.
Friday Fun: Tasty Static
Time for a little retro action with this week’s friday fun. Tasty Static reminds me of old Atari 2600 games – there’s not much to it but it’s brilliant, twitchy, rely on your reflexes fun. It’s also free and available for all major platforms. The gameplay can be summed up in a sentence: arcade racing action on abstract ‘tracks.’ Apparently it’s based on an old game called Skyroads which I never played. Here’s a video to give you a sense of it:
http://www.youtube-nocookie.com/v/DK3hebF5CL8&hl=en&fs=1&color1=0x3a3a3a&color2=0x999999
There’s also a ton of content in the form of user-created tracks, and it runs great on even ancient hardware. Check it out!
Remembering Scott Leighton: devotion to friends and family
This is my favorite story about Scott because it really captures an essential piece of who he was for me.
Some years ago Scott and his wife were trying to have a baby. There were some issues and they were tracking her cycles. There were certain moments in time when Scott needed to be there to do his part. Scott had driven up to my place in Saratoga Springs to pick me up, and we drove up to Bolton Landing to wait for our ride.
On the way we talked about what he and his wife were going through and how he might have to take off early to go be with her, which was understandable but a bummer. Sure enough we got there, Scott got a call from home, and the next day off he went to be with his wife. What’s surprising is less than 24 hours later he was back, spending at least 15 hours on the road (some of it in the worst traffic the tri-state area has to offer) in less than 2 days. And more surprising than that was that he got another call from home and took off, a day early, to again do his bit.
I’m not sure if Scott’s son Logan came out of this experience but I’d like to think so. I also think it says a lot about who Scott was, selfless in his devotion to those he cared about. No one else that regularly comes on our trip would have done this, but for Scott it was a no brainer, even in the face of all of us ragging him about it.
There’s a gallery of all of my pictures of Scott here. I’ve also written a few other remembrances of him, which you can read here.
Soolin relaxinating in the shade
Great graffiti in Portland
Actually likely commercial art but still great looking
Susan and Parker on the world’s coolest jungle gym
The jungle gym was made of a lattice of ropes
The perpetual kid
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